
StarCraft is a military science fiction real-time strategy video game developed by Blizzard Entertainment. The first game of the StarCraft series, it was released for Microsoft Windows on 31 March 1998.[1] With more than nine million copies sold worldwide as of 21 May 2007, it is one of the best-selling games for the personal computer. A Mac OS version was released in March 1999, and a Nintendo 64 adaptation co-developed with Mass Media Interactive Entertainment was released on 13 June 2000.[2] With its storyline adapted and expanded through a series of novels, StarCraft has three expansion packs available and a sequel in development.
Set in the 26th century, the game revolves around three species—the Terrans, humans exiled from Earth, the Zerg, a race of insectoids obsessed with assimilating other races in pursuit of genetic perfection, and the Protoss, a humanoid species with advanced technology and psionic abilities attempting to preserve their civilisation from the Zerg—fighting for dominance in a distant part of the Milky Way galaxy. The game has been praised for pioneering the use of unique factions in real-time strategy gameplay[3] and for a "compelling" story.[4]
Many of the industry's journalists have praised StarCraft as one of the best[5] and most important[6] video games of all time, and for having raised the bar for developing real-time strategy games.[7] StarCraft's multiplayer is particularly popular in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised tournaments.
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